Jared Liam Moore gives his take on the Star Wars Battlefront II in-game purchasing model.
Capcom’s spinoff sequel is just as good as the first – even if the co-op takes some of the horror out of “survival horror”
In the wake of Electronic Arts’s lootbox controversy, multiple EA developers report facing harassment and death threats from angry fans. George Boatfield explains.
George Boatfield investigates the latest industry scandal.
Georgina Howlett does her patriotic duty (or not) in analysing Activision’s wartime shooter.
With Creative Assembly announcing a new expansion for Total War: Rome II four years after its release, Jack Coles examines the growing trend of late expansions for older games
Not everything goes according to plan when making games. Michael Hicks runs us through gaming’s most memorable bugs and glitches.
It may have been popular, but BioShock: Infinite didn’t escape criticism. Gerry Hart explains why he still loves Irrational Games’s smash hit four years on.
Amy Gildert takes a look at Night School Studio’s indie gem.
Michael Hicks praises the return of one of Nintendo’s most beloved franchises.