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Indie Insight: Snake Pass
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Indie Insight: Snake Pass

March 12th, 2018 | by George Boatfield
George Boatfield gets stuck into Sumo Digital's fangtastic indie...
Shu: Platforming excellence from the North-East
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Shu: Platforming excellence from the North-East

February 27th, 2018 | by Callum Costello
Callum Costello explores what platformer Shu means for North Eastern game...
Is 2017 the Year of the Platformer Renaissance?
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Is 2017 the Year of the Platformer Renaissance?

November 15th, 2017 | by Sam Blackburn
What lies in store for the platformer genre? Sam Blackburn...
Review: Little Nightmares
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Review: Little Nightmares

October 30th, 2017 | by Amy Gildert
Amy Gildert braves the horrors of the Maw in Tarsier Studios’ terrifying...
Cuphead Pairs a Nostalgic Art Style With a Gruelling Difficulty
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Cuphead Pairs a Nostalgic Art Style With a Gruelling Difficulty

October 23rd, 2017 | by Gerry Hart
Gerry Hart gives Cuphead a go, but has he been taken for a...
Memory Card: Jazz Jackrabbit 2
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Memory Card: Jazz Jackrabbit 2

May 9th, 2016 | by NUSU
Before Cliff Bleszinski was concerned with the dynamics of curb stomps and exploding Locust skulls in Gears of War, or creating one of the best shooters of all time in Unreal Tournament, he had some humble beginnings at Epic Mega...